Tag: Locations

Results

  • Temple of the Medusa Oracle

    This marble chamber is full of twisted statues and holds a 15 ft hight statue of a medusa. Some of the statues show wounds while others cower in fear and attempt to cover their eyes. An altar in front of the medusa is inscribed with the words ASK …

  • The Gardens

    The Gardens is an immense chamber filled with greenery and statues. Magical sunlight streams from the ceiling. The plants in the chamber provide plentiful food. The room features a pyramid of human statues, a large pond fruit trees, bees, snakes lizards …

  • Infinite Stairwell

    The stairwell is Immense, 40 yards across with a ceiling carved so high it is lost to the sight of most creatures who walk it. It completes a turn every 200 yards. It is constructed of a smooth brown stone. This brown stone still forms the core of the …

  • The Isle of the Ape

    To the adventurers knowledge the Isle consists of the nest base of an immense dinosaur eating ape, a 6 hour tunnel journey to a cliff side lookout over a hot, …

  • Stony Dark Tower

    The Tower lies within an immense cavern. The party were challenged by a rag tag group of Orcs with " Our master bids you to depart !" This bidding was ignored and withing moments Drow Magic and Sargins quick work with his Dino-bone club had the Orcs …

  • The Mud Sorcerers Tomb

    Long ago, a powerful cult of mud sorcerers sealed themselves in trap-laden tombs, surrounded by their greatest treasures, to escape the holy purge of their evil. …

  • Paladins Realm

    The Noble Paladin [[Lord Whitefire ]] of [[Hieroneous]] has created a safe haven where travelers can rest and heal and take advantage of the services from a number of good and lawful merchants and tradesmen who live on this level. There is a charge of 25 …

  • House of Cards

    A dark metal door that seemed to absorb all magic. The lock, covered with a the fool card from a [[Deck of Many Things]], was trapped with a deadly dust which almost killed Jurlue. …

  • Diamond Fortress

    A dangerous cavernous tunnel lead the party to an immense chamber, illuminated by the lave lake below was an immense Diamond Fortress of some kind. Pooing the party fled, Jurlue almost dying by being dropped on by a green slime. Agmargus saved him with …

  • Mad Kinds Realm

    A ledge that looks out over an infinite abyss of blackness that is occasionally streaked with lightning and resounds with thunder. The extent of the abyss cannot be guess and it calls to you when you look into it.

  • Evil statue Doors

    At the far end of a cave stands smooth ebony double doors each ten feet high. Flanking the doors are identical, eight foot tall statues of a woman cradling a baby in her arms. Closer inspection revealed the woman have sharp teeth forming an evil grin and …

  • THE CAVERN

    Half a days travel from Paladins Realm through branching caves lies THE CAVERN. An immense underground Vault sprawling for unmeasured miles and reaching a height …

  • Ancient City of Khor

    The city of Khor lies within, or rather fills entirely, a side cavern off the side of The Cavern. An impressive and seemingly ageless wall of blackish metal separates the city from the rest of the cavern. This wall appears to be composed of a seamless, …

  • Lakes

    The Cavern is home to a number of lakes both small and immense, the water is usually drinkable, but lakes that are not refreshed from time to time may stagnate.

  • Level One

    The Upper Ruins of Castle Whiterock The first level of the dungeon is the upper ruins of the castle. Originally the monastery Clynnoise, it has also been a gnomish outpost, an orcish stronghold, and a garrison for Dungeonworld Denizens. The Slavers of …

  • Underwater Level

    The Submerged Ruins of Castle Whiterock The hidden fifth level of Castle Whiterock is the (former) lower courtyard, which flooded when the water table increased after earthquakes in the region. Now completely submerged, this area is home to several …

  • Level Two

    The Slave Pits of Despair The second level of the dungeon is inhabited by the separatist White Talon orcs, and features an active gem and iron mine. These orcs have a brisk trade with the Slavers of the Iron Manacle...

  • The Bottle

    The Heroes defeated the great and terrible [[Hydrohydra]] in a spectacular display of magic and Myrmidonisim . Befriending Trosk and taking their treasures they fled. …

  • Level Three A

    The Ruins of the Cloud Giant Tower [[Drugila]] , leader of the orcs of the White Roc, lives in this tower, which crashed into the mountain during the attack by joint orcish and cloud giant forces. She desperately seeks an artifact of her ancestors, a …

  • Level Three

    The Lower Dungeons of the White Roc Orcs The third level of Castle Whiterock is inhabited by the White Roc orcs, who operate a mine while looking for artifacts of their ancestors. Part of this level is flooded from the mountain’s caldera lake. [[Nemoura …

  • Level Four

    A tribe of [[troglodytes]] inhabits the fourth level of Castle Whiterock, a network of natural caves. These troglodytes are complete shit kickers and are preyed upon by human slavers, orc brutes and the denizens of the tunnels below. The heros …

  • Vault

    Within the Vault was a nice strong looking wooden table and two Wheeled and Metal gnomish lance men- machines as well as Loads of gnomish scrolls under glass on the walls.

All Tags